Gathering
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Gathering is one of the artisan classes.[ citation needed ]
- Resources that can be gathered do not leave clues to being gatherable.
- What can be gathered is discovered by trial and error and learning their visuals.
- Resources will be in locations where you would expect them to be organically.
- Gathering within a node's Zone of Influence (ZOI) will contribute to its experience growth.
- Resources exist as a cluster and will last until the full resource is depleted.
- Once the resource is used up it may spawn in a random location in the world.
- Some unique resources may be monsters in disguise or have monsters defending them.[2]
Harvest skill
Players have a harvest skill that allows them to gather.[3]
- The skill displays a green circle.
- Placing the green circle over the resource will start the keystroke skill.
- If the player hits the harvest skill whilst in the red area they can crit on their harvest.