Difference between revisions of "Template:Naval combat"

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* Ships can be destroyed by players and monsters.<ref>[[File:naval ships destroyed.png]]</ref>
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[[File:SSLivestream-2022-03-31-1:10:38.96.png|thumb||[[Alpha-2]] [[Negalith]] [[Naval|naval]] [[Raid bosses|raid boss]].{{livestream|2022-03-31|1h10m43|J_1q7Djv-Lw}} <blockquote>''This is one of the Alpha-2 raid bosses that are going to be in the ocean. That'll be interesting when you come across that, what might happen. Good luck. We should have added a scale there because yeah, it's a big boy. The number of ships needed for that one's going to be a lot.''{{livestream|2022-03-31|1h10m43|J_1q7Djv-Lw}}{{ndash|[[Steven Sharif]]}}</blockquote>]]
* Coastal naval [[Node sieges|sieges]] may be possible.<ref>[[File:naval sieges.png]]</ref>
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[[Naval combat]] involves different types of [[Ships]] with varying capabilities, armaments and roles to play out on the [[High seas|high seas]]. There will be a balance and counterbalance between ships from [[PvP]] and [[PvE]] perspectives.{{livestream|2022-03-31|1h10m43|J_1q7Djv-Lw}}{{livestream|2017-07-28|47m53|rx6xdibiRIk}}
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* [[Naval PvP]] is between [[Ships|ships]].{{livestream|2017-07-28|47m53|rx6xdibiRIk}}
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* [[Naval]] [[PvE]] includes open sea [[Raids|raids]] and sea-based [[World bosses|bosses]].{{livestream|2022-03-31|1h10m43|J_1q7Djv-Lw}}{{livestream|2017-07-28|47m53|rx6xdibiRIk}}
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* Certain [[Ship classes|ship classes]] and [[Ship components|components]] may support ramming of other vessels or [[Raid bosses|raid bosses]].{{livestream|2022-04-29|1h03m25|qYuL-GrMmRM}}
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* Ship weapons can damage both players and structures.{{quote|steven-ship-weapons.png|link=https://discord.com/channels/256164085366915072/256164085366915072/1150538130093523036}}
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** Damage done by [[Ship weapons|ship weapons]] such as [[Potion launchers|potion launchers]] will generate [[Threat|threat]].{{livestream|2023-02-24|1h23m34|3FxHjg0YgiM}}
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** [[Characters]] can also use [[Ranged skills|ranged skills]] during naval combat. [[Taunts]] and other [[Threat generation skills|threat generation skills]] can be utilised for tanking at sea.{{livestream|2023-02-24|1h23m34|3FxHjg0YgiM}}
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* Coastal [[Points of interest|points of interest]], such as [[Harbors|harbors]], offer objective-based naval gameplay during [[Node sieges|node sieges]].{{livestream|2022-10-14|58m46|rrD4RCTbxds}}
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* There is a [[Guild castles|castle]] located on an island that is only able to be affected by [[Naval combat|naval combat]].{{livestream|2022-10-14|58m46|rrD4RCTbxds}}{{quote|steven-island-castle.png|link=https://discord.com/channels/256164085366915072/256164085366915072/1030854486140399656}}
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: ''Battles at sea will be epic. They will have some supreme rewards and/or losses if the battle succeeds or fails.''{{livestream|2019-06-28|1h12m08|UVETnLeJZFo}}{{ndash|[[Steven Sharif]]}}
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* Naval combat allows ships to be [[Hijacking ships|hijacked]], [[Ship destructibility|destroyed]] and [[Looting|looted]], but it doesn't allow the attackers to permanently keep the ships.{{livestream|2022-05-27|1h12m33|GnybRgoPac8}}
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: '''Q:''' '''Will there be a way to produce enough experience for a node for those who want to spend the majority of their time on the open seas?'''
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: '''A:''' ''The open seas have have a good amount of content; and that content when completed will give its contribution to a nearby node; and that is something that people who live on the sea, or desire to live on the sea, will be able to um contribute in a way.''{{livestream|2022-12-02|1h21m51|I_LhGxdKBNQ}}{{ndash|[[Steven Sharif]]}}

Latest revision as of 22:08, 22 September 2023

Alpha-2 Negalith naval raid boss.[1]

This is one of the Alpha-2 raid bosses that are going to be in the ocean. That'll be interesting when you come across that, what might happen. Good luck. We should have added a scale there because yeah, it's a big boy. The number of ships needed for that one's going to be a lot.[1]Steven Sharif

Naval combat involves different types of Ships with varying capabilities, armaments and roles to play out on the high seas. There will be a balance and counterbalance between ships from PvP and PvE perspectives.[1][2]

Battles at sea will be epic. They will have some supreme rewards and/or losses if the battle succeeds or fails.[8]Steven Sharif
  • Naval combat allows ships to be hijacked, destroyed and looted, but it doesn't allow the attackers to permanently keep the ships.[9]
Q: Will there be a way to produce enough experience for a node for those who want to spend the majority of their time on the open seas?
A: The open seas have have a good amount of content; and that content when completed will give its contribution to a nearby node; and that is something that people who live on the sea, or desire to live on the sea, will be able to um contribute in a way.[10]Steven Sharif
  1. 1.0 1.1 1.2 1.3 Livestream, March 31, 2022 (1:10:43).
  2. 2.0 2.1 2.2 Livestream, July 28, 2017 (47:53).
  3. Livestream, April 29, 2022 (1:03:25).
  4. steven-ship-weapons.png
  5. 5.0 5.1 Livestream, February 24, 2023 (1:23:34).
  6. 6.0 6.1 Livestream, October 14, 2022 (58:46).
  7. steven-island-castle.png
  8. Livestream, June 28, 2019 (1:12:08).
  9. Livestream, May 27, 2022 (1:12:33).
  10. Livestream, December 2, 2022 (1:21:51).