Tulnar starting area
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Points of interest will exist that represent Tulnar npc structures. In the similar fashion that the starting areas around divine gateways will include expeditionary npc settlements not tied to the node structures but serve as initial quest origination points.[1] – Steven Sharif
Tulnar have a starting area that does not involve a divine gateway.[2]
- Points of interest exist that represent Tulnar NPC structures in a similar fashion to the starting areas around divine gateways.[1]
- Tulnar have the same option of starting at any of the divine gateways as other races.[3]
Tulnar have the same option of starting at any of the divine gateways. Their civilization, though within the underrealm, has also begun to explore the surface.[3] – Steven Sharif
Unlike the other races, the Tulnar won’t be returning to Verra, instead they will be returning to the surface from the Underrealm for the first time in generations.[4]
- The Underrealm itself does not have a divine gateway.[5]