Template:Node building destruction

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Destructible castle.[1]

You could be more precision oriented in the decision to attack a city. Let's say it's a rival node that's trying to reach a node stage five or something and you want to disable their ability for the religious system to progress so you target the temple during the attack, or you want to disable their scholars academy from reaching a higher level so that your nodes can; or you want to disable multiple buildings that allow for experience and quests to be undertaken by its citizenship, which prevents them from keeping up in pace of experience gained with your node. These can be more precision oriented and don't have to effectualize an actual takeover of the node.[2]Steven Sharif

Node buildings (including player housing) have hit points and can be damaged or destroyed by different systems.[3][4]

Mayors will also have the ability, if they want, to demolish constructed buildings. So if they if they so choose they can destroy a building if they don't think it's needed anymore. But this will have mandate cost and a player buy-in votes. So we want to make sure that [the] mayor can't just go and blow up the whole node if they're trying to grief or something. So this is very important and impactful decision.[6][7]John Collins

If building maintenance is not paid, or a building is damaged as the result of an event or siege, the building will enter a state of disarray.[6][7] Any NPCs or services offered by that building will not be available until the building is repaired.[8][4]

  • Players must contribute materials to repair disarrayed buildings and restore them to an operational state.[6][7][3][4][9]

If a node siege is successful, or if buildings otherwise take significant damage, they are destroyed and appear as rubble on the plot they occupied.[6][7][3]

  • Livestream, October 31, 2019 (36:20).
  • 2.0 2.1 Livestream, November 22, 2019 (16:56).
  • 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 Livestream, March 31, 2022 (1:13:00).
  • 4.0 4.1 4.2 4.3 Interview, July 8, 2020 (57:46).
  • Forums - Livestream Q&A 2022-08-26.
  • 6.0 6.1 6.2 6.3 6.4 Blog: Development Update with Village Node.
  • 7.0 7.1 7.2 7.3 7.4 Livestream, August 31, 2023 (57:23).
  • Interview, July 9, 2023 (1:32:45).
  • Livestream, November 22, 2019 (17:59).
  • Interview, July 9, 2023 (1:36:24).
  • Livestream, October 14, 2022 (52:31).
  • Podcast, September 29, 2021 (14:21).
  • Livestream, April 30, 2020 (1:14:44).
  • siege spoils.png
  • 15.0 15.1 Livestream, June 26, 2020 (1:02:12).
  • Livestream, July 18, 2017 (40:14).
  • Livestream, November 17, 2017 (47:10).