Template:Mount abilities and stats

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Noble Warhorn Sprint mount ability.[1]

All mounts will have certain types of abilities: Whether those abilities are utility, or sprint, or some type of combat charge through that knocks down players or something. It just depends on the type of mount and the skills associated with that mount. That's also one component of the animal husbandry system is in creating these mounts you can have unique skill sets associated with them that obviously creates an economy for mount types and and puts some relevancy on the profession of animal husbandry to present unique mounts.[2]Steven Sharif

Mounts have different core abilities, utility skills and stats that are based on the rarity of the mount and the mount's tier.[3][4][2][5]

  • Mount abilities may provide either horizontal or vertical power gains.[3]
Tier one mounts will have certain type types of abilities that are unique to the tier ones and the tier twos will have certain abilities that are unique to the tier twos. In some cases those will be horizontal; in other cases they'll be vertical power gain. So it just depends on the situation. It's a situational element.[3]Steven Sharif
  • Based on skill choice, mounts can be used as initiation vehicles, escape vehicles, utility vehicles, and traversal vehicles.[8][9]
    • Jump abilities.[8]
      • Double-jumping may be possible for certain mounts.[10]
    • Terrain-specific capabilities.[8]
    • Gliding abilities.[8]
Mounts have obviously many different applications and that's also going to speak to its identity when it has a skill selection choice too. Like do you- are you more aggressive in initiation with your mount? Okay well you probably want the ones that are going to be able to charge through and do some type of CC effect on players in front of you. Are you more about using them out to dodge and avoid different types of things? Well then you probably want some type of invulnerability skills or some type of protective skills that you can activate at certain times. Are you going to be more traversal and focus on speed you use your mount just go around the world and you don't really care about the combat aspect? Well then you probably want some skill sets on your mount that reflect that.[9]Steven Sharif
  • Mounts will have varied speeds.[11]
There's definitely a difficulty from a balance perspective obviously on the design side when you're having to incorporate speeds that are so radically different from the normal player movement speeds; and mounts do have a obviously a significantly faster component there. But that's why you build into the to the skill sets that players have obviously those types of cc's which can either, as we spoke about previously, knock the player off of their mount, kill them with some massive damage, or stun the player. Those are components that are taken into account when balancing out these skill selections.[9]Steven Sharif
  • A player can dismount and have their mount follow them.[2][12]
  • Video, February 26, 2021 (20:25).
  • 2.0 2.1 2.2 Livestream, April 30, 2021 (1:08:10).
  • 3.0 3.1 3.2 Livestream, April 29, 2022 (1:11:24).
  • Livestream, October 29, 2021 (51:48:).
  • mount stats.png
  • 6.0 6.1 Livestream, April 28, 2023 (1:25:36).
  • 7.0 7.1 mount abilities.png
  • 8.0 8.1 8.2 8.3 Livestream, February 25, 2022 (1:14:21).
  • 9.0 9.1 9.2 9.3 Livestream, April 30, 2021 (1:10:04).
  • Livestream, May 31, 2023 (1:10:08).
  • mount speeds.png
  • Interview, July 19, 2020 (1:05:41).