Template:Healing skills

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info-orange.pngThis section contains potentially outdated information from Alpha-1 testing.
Skill Icon Origin Description
Barrier Barrier.png Cleric Sacrifice 25% of your maximum health to place a health shield on target ally for 10 seconds. Does not stack.[1][2]
Blood Fusion Blood Fusion.png Fighter Return 100% of damage dealt as health and 50% of damage dealt as mana over the next 6 seconds. If activated while below 50% health, gain 25% increased damage mitigation and healing received over the duration.[3]
Castigation CastigationIcon.jpg Cleric Lashes your target with holy energy whip, dealing direct damage and restoring health and mana to yourself over time.[4][5][6][7]
Communal Restoration Communal Restoration Icon2.png Cleric Restore health to all party members in range instantly, plus additional healing over time. Allies under the HoT also receive +10% maximum health for its duration.[8][9] This can overheal.[8]
Consecrating Wave Consecrating Wave.png Cleric Send forth a cone of radiance that deals radiant damage to all enemies while healing the ten nearest allies.[10][11]
Consuming Lethal Blow Consuming Lethal Blow Skill Tree IconAlpha.png Fighter Lethal Blow returns 50% of overkill damage dealt as health and mana.[12]
Defiant Light Defiant Light.png Cleric Heal target ally for 50% of their maximum health over 10 seconds. If that target would receive fatal damage while under this effect, this effect is consumed and prevents that target's death, healing them for 25% of their maximum health instead.[13][14]
Deliverance Deliverance.png Cleric Held ability: Charges up healing energy that heals a target ally upon release, scaling in power the longer it is charged and the more % missing health of the target.[15][16]
Devotion DevotionIcon.jpg Cleric Launch an orb of energy into the air that will fall upon your target, healing them.[17][5][18][7]
Divine Censure DivineCensureIcon.jpg Cleric Hurls a radiant spear at the target, dealing damage.[19][5][20][7]
Divine Flare Divine Flare.png Cleric Place a targeted area heal on the ground that heals all targets within after several seconds. Total healing is split between all targets hit.[21][22]
Divine Infusion Divine Infusion.png Cleric Consume Divine Power to instantly complete the remaining cast time of any healing spell currently being cast. The amount of Divine Power consumed is proportional to the amount of cast time remaining upon activation.[23][24][25][26]
Divine Light DivineLightIcon.jpg Cleric Heals your target with a flash of light. Reduces the cooldown of Devotion and Radiant Burst.[27][5]
Flash Cure Flash Cure.png Cleric Instantly heal target ally. This may be used during other ability activations.[28][29]
Healing Aura Healing Aura.png Caravan Provides healing to nearby defenders over time.[30]
Healing Touch Healing Touch.png Cleric Heal target ally in melee range for a large amount of health.[31][32]
Indomitable Spirit Indomitable Spirit.png Tank 30% increased max HP and 30% increased healing received.[33]
Judgment Judgment Icon2.png Cleric Cast a heal on target ally for a large amount of health. If this is cast on an enemy, it instead deals radiant damage to the target and applies 2 stacks of Burning.[34][35]
Mend Mend.png Cleric Instantly launch a healing projectile toward target ally. Each charge of this ability consumed after the first has no mana cost, and restores an increasing amount of mana to the caster based on the number of missing charges. Consecutive uses of the ability will gain bonus healing.[36][37]
Radiant Burst RadiantBurstIcon.jpg Cleric Heals allies around you in a wide area for a large amount.[38] Stacks up to 3 times.[5]
Regeneration RegenerationIcon.jpg Cleric Bathe your target with restorative energy that heals them over time.[39][5]
Resplendent Beam Resplendent Beam.png Cleric Held ability: Fire a beam of healing energy toward a target ally. Charging this spell allows the beam to bounce to up to 5 additional friendly targets closest to the original target, based on how long it was charged. The amount of healing is reduced for each subsequent target.[40][41]
Shake It Off Shake It Off.png Tank Activate to instantly restore 50% of all damage taken in the past 4 seconds. Always heals for at least 10% of your maximum HP.[42]
Soothing Glow Soothing Glow.png Cleric Apply a healing over time effect to target ally. Reapplying this effect extends its duration on the target by its base duration value.[43][44]
Wings of Salvation Wings of Salvation.png Cleric Sprout phoenix-like wings and leap to target ally, then grant a small amount of temporary health to that target on arrival.[45][46] An ally is defined as any non-combatant player or non-mob NPC.[47]