Template:Guild alliances

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Guild leaders can create an alliance at a later stage in guild progression by completing a quest.[1][2]

  • Once created, the leader can invite up to three other guilds to this alliance, but this is subject to change.[1][3][2]
  • A guild may only be a member of one alliance.[4]
  • There is no member cap in an alliance, only a maximum of four guilds.[2]
Will the largest guilds segment off into different chapters of their guild that are part of small guilds? Absolutely that will happen; and the way that we combat the efficacy of doing that always is through how we design our encounters and our events to incorporate the use-case of where smaller guilds and their passive abilities are necessary to overcome certain challenge ratings. Will it always be most beneficial for larger guilds to do that? No, not always. It depends on what they're encountering, but you absolutely will see some guilds leveraging that for sure.[1]Steven Sharif
You can only invite a number of guilds to the alliance before you must form a new alliance; and then those alliance can have a de facto friendship but they won't have any game component of connection. What the alliance system would allow is pooling of resources into by guild leaders into an alliance guild alliance bank. Will allow certain participation in different quest lines. It will allow common area chat for members and it will allow affiliations and gear that can be attained as well.[5]Steven Sharif
  • Alliance members will share a common chat channel.[5][6]
  • Guilds may enter into trade agreements.[6]
We have a specific system that relates to being able to invite another guild into an alliance that sets a flag on those characters with regards to being able to combat them, being able to share a chat system with them, being able to participate in specific types of quests and/or alliance warehouses and guild homes; with regards to the relationship of castle sieges and participating in node warfare and node activities. If you're not in an alliance with someone, you're in a neutral state so to speak. You can have trade agreements between different guilds and then you can also have Guild Wars which shows a state of war between you guys. I think that's the baseline of how we're going to develop interaction between guilds.[6]Steven Sharif
  • Due to the lack of fast travel, guilds will need to plan to have people in the right place at the right time. Alliances with other guilds will help enable that.[7]
  • 1.0 1.1 1.2 Livestream, April 28, 2023 (1:28:14).
  • 2.0 2.1 2.2 Interview, August 8, 2018 (16:12).
  • Livestream, June 25, 2021 (1:25:55).
  • Livestream, June 25, 2021 (1:29:26).
  • 5.0 5.1 5.2 5.3 5.4 Interview, August 8, 2018 (17:13).
  • 6.0 6.1 6.2 6.3 Livestream, January 11, 2019 (1:04:32).
  • Livestream, May 5, 2017 (23:26).