Rare items

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Item Icon Type Tier Set Rarity Level requirement Source Cost
Arcane Tome SpellbookIcon.png Spellbook Rare 12 Crafted items
Band of Concentration e4da6891-df0b-45f4-b30e-005441d05a77-0.png Jewelry Rare 1
Chain Pendant 1ebd4a77-5f70-4fbb-b1b2-edabdceade8e-0.png Jewelry Rare 1
Cultivator CultivatorIcon.png Tool 1 - 3 Rare 1 Vendor 500
Eldritch Lightguard ShieldIcon.png Shield Eldritch Rare Crafted items
Ethereal Plate Gauntlets 474bc006-8668-4bc7-8977-6cb9cec3f73f-0.png Gloves Etherial Rare 1
Ethereal Plate Spaulders 89657f56-5b8b-4a36-9eb5-70f341680a18-0.png Shoulders Etherial Rare 1
Imposing Plate Belt PlateBeltIcon.png Belt Imposing Rare 9 Crafted items
Lava Forged Defender LavaForgedDefenderIcon.png Shield Lava Forged Rare Crafted items
Lava Forged One-Handed Sword d8097cb1-34c8-4312-933f-3040305645b6-0.png Sword Lava Forged Rare 12 Quest rewards
Lava Forged Wand d36dda14-5a9e-4744-8715-9f7c471b0105-0.png Wand Lava Forged Rare 8 Quest rewards
Sharpened Greatsword SharpenedGreatswordIcon.png Sword Sharpened Rare Crafted items
Silver Guardian OneHandedSwordIcon.png Sword Rare 10
Steel Pickaxe SteelPickaxeIcon.png Pickaxe 1 - 3 Rare 1 Vendor 500

Loot tables

Loot tables of world bosses or dungeon bosses have a small RNG chance of dropping gear (completed items).[2][3] Monsters drop hunting certificates, Items and crafting materials rather than gold.[4][5]

Crafted items

Crafted items will be on par with best in slot items.[13]

That plays into our crafting system in and of itself right. The idea is for those stats to be variables that can be kind of dictated based on the mastery level of the particular crafter; and the higher they become a master of those professions, whether it be for armor or for weapons or for accessories, they're going to have some agency and put their mark on essentially what items they're introducing into the economy.[10]Steven Sharif

Crafters are able to influence what their crafted items will look like.[15][18]

We believe that every item that exists in the world should in some way reflect its creator. As such, there will be extreme versatility in our crafting system – giving crafters the ability to create unique items that represent their strengths and weaknesses.[21]

Crafting and World Bosses will be the main way to obtain high-level gear. There are some exceptions to this in the form of Legendary items (single server drops or discoveries), and other equipment that may drop wholesale, but we want Artisans and top tier raiding to produce the lion’s share of high level, high effectiveness equipment.[3]Sarah Flanagan

Item rarities

Item rarities in Ashes of Creation.

Resource quality

Flanggler (Flower angler or Mimic flower).[28][29]

Resources will have differing tiers of quality for the same resource type.[30] This is somewhat similar to Star Wars Galaxies.[31]

You will have an opportunity to proc certain qualities based on your progression in the Artisan tree. So if you are a gatherer; and as you advance in your gathering, you'll have a higher opportunity to collect better resources.[33]Steven Sharif

In Alpha-1 testing there are 4 tiers of gatherable resources across all gathering professions:[ citation needed ]

See also

References