Quest givers
![](/images/thumb/9/9d/Maho%2C_Streamweaver.png/450px-Maho%2C_Streamweaver.png)
As opposed to what we may be used to in other MMOs where you see giant question marks or exclamation points, we've gone a little bit more subtle with the way that certain NPCs reflect their dialogue or quest availability. There's a slight shimmer that exists over the name and their color: Green represents quest logs- quest paths and then the gold represents the shops.[2] – Steven Sharif
- Quest giver NPCs in Ashes of Creation are identified by a book icon and a green shimmer on their nameplates.[3][2]
- Not every quest/quest-giver will originate from within a node.[4]
- Quest giver NPCs cannot be killed by players.[5][6]
- When there is an ability to kill a NPC, there should be a good reason for killing that NPC; and denying content to other players is not necessarily a good reason. So, the quest givers themselves are not killable.[5] – Steven Sharif
List of quest givers
![]() | This section contains potentially outdated information from Alpha-1 testing. |
![](/images/thumb/a/a8/SS2023-02-24-Livestream-36%3A54.png/450px-SS2023-02-24-Livestream-36%3A54.png)
When you're servicing multiple dialogue trees that have many different options, this approach is really conducive to keeping those options front-and-center to the player: letting them see that and navigating through the dialogue tree with a very easy to interact with quest window.[7] – Steven Sharif
- A featureless tome
- Antiquitor
- Archscholar Denari
- Attendant Wynden
- Captain Eudoxia Avenmoor
- Captain Quinn
- Chief Nikota
- Corporal Cuhlum
- Corporal Perian
- Darian Laurant
- Eswyn
- Forlorn Hero
- Gatewatcher Pritcher
- Greyshore Transporter
- Headmaster Varus
- Herald Harold
- Jaren Umber
- Jhal
- Lieutenant Griori
- Luna, Alchemist of the Academy
- Maho
- Maho, Streamweaver
- Meni
- Meni, Exiled Berserker
- Official Tallahad
- Olexia Fobrasna
- Private Tarston
- Rhondo Hornersharp
- Scholar Lodi
- Scholar Rhea
- Scholar Zvian
- Scout Morick
- Scout Yorren
- Sehmi
- Sergeant Cowles
- Sergeant Landry
- Splint
- Stranger
- Tradesmanager Falson
- Tradesmanager Hernet
- Zorrin of Fenn
List of quest rewards
Quest rewards are intended to be commensurate with the difficulty of the quest.[8]
- Scarcity is obviously what can drive the excitement or the dopamine response when that success is had. If something is easily attained then the importance of attaining it is obviously diminished... There will be very rare drop-table items; and we want to ensure that that scarcity is preserved so the importance of attaining the thing feels good.[8] – Steven Sharif
![]() | This section contains potentially outdated information from Alpha-1 testing. |
Quest markers
There are not going to be obvious quest markers, such as question marks and exclamation marks telling players where to turn.[9]
- There will be subtle ways that players will acquire knowledge that something is to be done in an area.[9]
Voiceovers
- The developers have begun implementing AI-generated quest giver voiceovers in Alpha-2.[10][11] Previously it was stated that the use of AI voice acting was under consideration.[12][13] Prior to that it was stated that narrated quest lines were not currently planned for launch.[14]
- This AI solution is expected to be able to adapt to localization/translation into multiple languages.[15]
- In the past you've asked about is Intrepid taking a look at different AI solutions for some systems in the game and this is one of those systems: Voice over, where we have begun implementation. Obviously this is not fully polished. It doesn't have the right inflections in different spaces and some of the pauses that it needs, but it is a very capable system that will be delivering us some really good polished VO; and we are sourcing those voices in-house internally with our development team, which I think is a really cool thing to do. Obviously it gives us a personal space where people who who've worked to build this game get to actually exist in the game too.[11] – Steven Sharif
- NPCs will have voice acted audio greetings and incantations.[16][14][17]
Visuals
2024-03-01
See also
References
- ↑ Video, February 29, 2024 (9:21).
- ↑ 2.0 2.1 Video, May 31, 2020 (5:25).
- ↑ Video, September 27, 2024 (4:15).
- ↑ Forums - Livestream Q&A 2022-08-26.
- ↑ 5.0 5.1 Livestream, February 29, 2024 (53:17).
- ↑ Interview, July 9, 2023 (1:32:45).
- ↑ 7.0 7.1 Livestream, February 24, 2023 (37:11).
- ↑ 8.0 8.1 Livestream, February 29, 2024 (1:24:31).
- ↑ 9.0 9.1 Livestream, May 22, 2017 (52:39).
- ↑ Livestream, September 27, 2024 (1:43:05).
- ↑ 11.0 11.1 Video, September 27, 2024 (4:39).
- ↑ Livestream, December 19, 2023 (3:59).
- ↑ Forums - Livestream Q&A - May 31, 2023.
- ↑ 14.0 14.1 Interview, October 20, 2018 (2:22:09).
- ↑ Livestream, September 27, 2024 (1:48:28).
- ↑ Podcast, May 10, 2024 (28:43).
- ↑ Livestream, 2018-04-8 (AM) (25:12).
- ↑ Livestream, May 31, 2023 (45:26).