Nameplate

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Alpha-2 nameplates, targeting plates, and raid frame UI.[1]

There have been some updates to a little bit of the nameplates that Colby and the UI team have implemented, as well as some of the targeting plates as well.[1]Steven Sharif

Nameplate in the Alpha-2 party UI.[2]

The icon in the corner next to Steven's nameplate: that little icon is actually his secondary archetype that he hasn't unlocked.[3]Margaret Krohn

Nameplates are displayed above the head of player characters and NPCs. These are currently undergoing rework by the UI engineering team.[4][5]

  • The size and priority of nameplates will be relate to their distance (away from the camera).[6]
You can set nameplates to always appear. You can set it to only appear on targets. You can set it to only appear on targets that have taken damage. You can set it to only appear on targets that are aggroing you or your party members. You can set it for your allies, for yourself, for whatever: There's a lot of highly customizable options that are currently in the game.[10]Steven Sharif
Player character nameplates
Summons nameplates
  • Summoner summons' creature type appears in the nameplate above the summon. This cannot be changed by the player.[23]
Mob nameplates
info-orange.png
Some of the following information has not been recently confirmed by the developers and may not be on the current development roadmap.

Nameplate UI settings

  • Visibility Settings.[25]
    • Friendly, Hostile, Neutral.[25]
    • Display Owning Nameplate.[25]
      • Allied Nameplate.[25]
      • Allied Health Bar.[25]
      • Enemy Nameplate.[25]
      • Enemy Health Bar.[25]
    • Display Settings.[25]
      • Owning Health Bar.[25]
      • Allied Health Bar.[25]
      • Enemy Health Bar.[25]
  • Player Nameplate Colors.[25]
    • Corrupt, Combatant, Group Member, Neutral.[25]

Threat assessment

You can target a player. You're going to see what type of armor they have based on a buff they have available to them because obviously cosmetics can change appearance. You might have different silhouettes as a result of that.[26]Steven Sharif

Players will have a buff on their nameplate that indicates the gear set they are wearing. Other players will be able to see this buff by targeting that player at a distance.[27][14][15][16]

  • This will indicate the type of armor (cloth, leather, plate) that they are predominantly wearing, but will not reveal the exact gear items.[27][15] The developers believe that inspecting gear to obtain an exact equipment list or gear score may lead to "unwelcome behavior".[28]
I think that players tend to look at transmog as an additional layer of obfuscation for you, as a player in PvP, to understand who and what you're going up against. And that is why, from a design perspective, I've included this concept of essentially [a] gear composition buff that players, when selecting a target can see they're wearing three pieces of light and five pieces of heavy. That gives you an indicator of at least their kind of damage mitigation stat against what types of incoming damage power. So, I think that to a degree counters the concern around transmog, but still allows for players to leverage that cosmetic flare and customization option.[27]Steven Sharif
When you see a player approaching you and they're wearing a transmog you don't know if that person is a high damage mitigation against physical damage or against magical damage and essentially the way we overcome that is through you being able to target a player at a distance and they will have a buff that's present on them that you will see, which indicates that essentially the piece set that they are wearing. It is important for players to be able to ascertain from a threat assessment standpoint what they're going up against if they're actively checking that, and that will be available.[16]Steven Sharif

Health

During PvP, detailed information about your opponent's HP is obscured. This means you will not know the exact HP percentage an opponent has.[31]

Players that are not in the same party, raid, alliance, or guild will not be able to see other player's exact health bar values or percentages.[9][17][31][19][20][21] This information will instead be displayed in quarters. A player may be able to progress to see sixths or eighths.[17]

  • NPCs will always show exact health values.[9]
  • Previously it was stated that a player's name plate would deteriorate to give an indication of how much damage they have taken.[20][21][32]
If you are targeting another player specifically, another player not an NPC. If you're targeting another player and that player is not a member of your guild, alliance, raid, or party- those are the four affiliation factors. If they're not a part of those four groups you will not have specific information of their HP level. You will have quarters of information to their [HP] level and you may progress to get that a bit more granular, perhaps to sixths or eighths. You're not going to have exact information about what amount of hit points they have available to them. That level of obfuscation protects a bit of that engagement, that TTK interaction. So you might overshoot a target if you don't know exactly if they're down to their last 20% or 25%. That I think is a very healthy thing to have in PvP, but it is not a normal game design mechanic.[17]Steven Sharif

Target markers

Players have the ability to set target marker symbols above players or mobs that are visible to other party members.[34][35][36]

Visuals

See also

References

  1. 1.0 1.1 Video, May 31, 2023 (11:13).
  2. Video, March 31, 2023 (10:09).
  3. 3.0 3.1 3.2 Livestream, March 31, 2023 (56:44).
  4. 4.0 4.1 4.2 Interview, October 14, 2024 (22:10).
  5. 5.0 5.1 Interview, May 11, 2018 (2:45).
  6. Livestream, January 27, 2023 (1:08:45).
  7. Livestream, October 14, 2022 (48:45).
  8. Livestream, September 30, 2022 (1:23:28).
  9. 9.0 9.1 9.2 9.3 Livestream, May 31, 2024 (1:59:02).
  10. 10.0 10.1 Livestream, March 29, 2024 (2:06:06).
  11. Livestream, December 2, 2022 (1:03:28).
  12. Livestream, May 22, 2017 (51:00).
  13. Interview, January 19, 2025 (1:03:18).
  14. 14.0 14.1 14.2 14.3 14.4 Livestream, August 28, 2020 (2:07:26).
  15. 15.0 15.1 15.2 15.3 15.4 Livestream, July 25, 2020 (53:08).
  16. 16.0 16.1 16.2 Livestream, June 26, 2020 (1:28:10).
  17. 17.0 17.1 17.2 17.3 17.4 Livestream, January 31, 2024 (59:45).
  18. X.com - Hidden HP Values.
  19. 19.0 19.1 Livestream, July 30, 2021 (1:10:34).
  20. 20.0 20.1 20.2 20.3 Livestream, July 25, 2020 (1:33:37).
  21. 21.0 21.1 21.2 21.3 Livestream, January 30, 2020 (1:40:48).
  22. Interview, January 19, 2025 (18:13).
  23. Livestream, January 29, 2021 (1:21:01).
  24. Livestream, January 27, 2023 (1:09:36).
  25. 25.00 25.01 25.02 25.03 25.04 25.05 25.06 25.07 25.08 25.09 25.10 25.11 25.12 25.13 Video, August 30, 2024 (44:58).
  26. Podcast, September 29, 2021 (52:58).
  27. 27.0 27.1 27.2 Interview, November 10, 2024 (56:29).
  28. Livestream, July 28, 2017 (23:20).
  29. 29.0 29.1 Livestream, July 28, 2017 (1:34:55).
  30. Official Livestream - May 4th @ 3 PM PST - Q&A
  31. 31.0 31.1 [X.com - Hidden HP Values. X.com - Hidden HP Values.]
  32. steven-health-nameplate.png
  33. Constitution Stat Description.png
  34. 34.0 34.1 Video, July 31, 2024 (1:44:46).
  35. Livestream, July 3, 2024 (2:00:15).
  36. Livestream, May 27, 2022 (2:33).