Battle Royale Guide

From Ashes of Creation Wiki
Jump to: navigation, search
Battle Royale Guide
Battle Royale Guide.png
information
 
Next Test Friday, October 5
 
video

Battle Royale is a special PvP arena designed specifically for Alpha 1, Phase 1 testing. There are no plans to incorporate this arena permanently into Ashes of Creation. For those unfamiliar to battle royale gameplay, all players enter the arena and fight to the death until there is only a single victor at the end. There are no respawns.

Visual NDA

Confidential-gold.png

Currently, there is a visual NDA imposed on the content of the alpha. Except for posting in the official alpha 1 bug reporting forum, no gameplay images or videos can be shared or posted anywhere else. Once the NDA is lifted, we'll update this guide with actual in-game images and video clips.

Classes

There are no classes to select from. Your skills and abilities are based on the weapons and armor you equip and use.

Character Resources

Start Cap Description Restore Drains
Health 100 100 The amount of health points you have. Once this hits 0, you die. Outside the zone, you lose health and armor. It varies based on size.
Mana 0 1000 Mana is used to repair armor and gain ranged weapon ammo. Repairing armor and using ranged weapons.
  • Killing players will drop their MP for you to pick up.
  • Mana Potions.
    • Mana potions are consumed instantly on pickup. Do not have to press E on mana potion picks up automatically.
  • 2 mana per 5 armor durability. 40 Mana for Full Armor.
  • Bow shots vary on mana cost.
  • 1 mana per wand of light shot.
  • 5 mana per crossbow bolt.
Stamina 100 100 Stamina is required melee combat, jumping, dodging, and RMB + LMB combos. Jump, Attack, Charge attack
  • Stamina regens at 10 stamina per second while walking or standing still.
  • Stamina regens at 2 per second while sprinting.
  • Weapons vary on stamina drain per swing
  • 15 for a jump.
  • 25 for a dodge roll.
  • 15-33 for RMB + LMB (Varies Per Weapon)
  • Sprinting ATM is no cost to your stamina (Causes Stamina To Regen Slower When Sprinting)
  • Ranged Weapons do not use stamina.
Armor Durability 0 100 Adds protection against damage hits, before it affects health.
  • Pick up and use armor pieces to gain armor.
  • Pressing F1 and F2 to repair chestpiece and boots/legs respectively. Each piece can be repaired to 50 durability.
    • It takes 5 seconds to initiate repair. 10 seconds to repair a piece from 0 to 50 durability thus at least 30 seconds to repair armor fully.
When hit armor gets used first, outside the red zone you lose health and armor at the same time.

Weapons and skills

NOTE: Higher rarities add slightly more damage.

Melee Weapons

Name Type Q Ability Duration Cooldown Comment
Rusty Sword Short Sword N/A N/A N/A
Paladin's Might Sword/Shield For the duration of this stance, you will take cover behind your shield's enhanced position. 10s 10s
Greatsword of Haste 2H Sword For the duration of this stance, your successful attacks will increase your run speed. 10s 10s
Stillblade Short Sword Slows enemy movement speed every hit. 10s 10s Snares as well
Lifebringer Polearm Steals health when you hit an enemy. 10s 10s Very Good! Uses 10 stamina on Q activation, and drains 10 stamina every second.
Spiritpierce Spear Depletes enemy stamina every hit. 10s 10s Extremely Good! Enemies can’t hit you if they don’t have stamina to swing their weapon. Uses 10 stamina on Q activation, and drains 10 stamina every second.
Archmage's Companion Staff This spell will invoke a destructive cone of force and flame at enemies in front of you. 1s 10s Good Base Damage, Slow Swing, Q ability does 15 Damage in a cone in front of you. One of the Farthest Dash Range.
Essence Reaper Great Axe Manasteal: For the duration of this stance, your attacks will steal mana from y our foes, and render it unto you. 10s 10s
Thundering Mace Mace Activate to charge your attacks with lightning - each hit can then arc between foes, dealing damage to each one. 10s 10s
Bonesmasher Greatmace Hemorrhage: For the duration of this stance, any hit will apply a debuff to your enemies, dealing damage to them with every step they take. The debuff causes 3 damage every 30s while the enemy moves. 10s 10s

Ranged Weapons

Name Type Q Ability Duration Cooldown Comment
The Rifter Scepter For the duration of this spell, any successful hit will swap your location with that of your target. 10s 10s
Nightfall Short Bow When activated, your next arrow will explode in a cloud of darkness on impact. 10s 20s
Wand of Light Wand Tags the target player with a beam of light, which can be seen by others. 15s 30s Very Good, Fast Firing
Longbow of Miasma Longbow After you activate this spell, your next arrow will summon a dark miasma that clings to any foes that touch it, dealing damage over time. 10s 10s Can kill you if you shoot at yourself?
Crossbow of Revealing Crossbow After activating this spell, the next bolt you fire will reveal all characters hidden by terrain, structures, or invisibility in its area of effect. 10s 20s
Firefrost Potion Launcher Swap your explosive potion for a potion of frost. It will burst on the first bounce, leaving an area of bitter cold that slows your enemies. 10s 30s Explosive shots explode after roughly 4 seconds, and don't need to bounce to explode, also direct shots on players explode instantly.
Grimoire of the Fallen Sky Spellbook Chaos Meteor: When Chaos Meteor explodes, it breaks into 2-5 magical shards, each of which has a random effect across a very large area. 10s 10s

Armors and skills

There are currently only 2 armor pieces available, with each having their own special ability:

  • Breastplates.
  • Boots (there is also legs but they are the same slot as boots).
  • To equip a piece of armor you need to select it on your hotbar and press LMB.

Armor Durability

Each armor piece has a durability value, which is the amount of damage absorbed before impacting your health. Higher armor tiers offer a higher initial durability. Incoming damage is absorbed equally across both armor pieces (if you're wearing both). Armor currently does NOT reduce hit damage. It's more like an extended HP bar.

Armor durability is restored by pressing either F1 (for breastplate) or F2 (for boots), which costs 2 mana per 5 durability.

Note: Since health potions are rare, it is recommended to restore your armor durability at the earliest opportunity.

Breastplates

Special Ability = C • Restore Durability = F1

Name C Ability Duration Cooldown
Invisibility Aegis Invisibility: This spell turns you invisible for the duration, though it will cancel upon attacking, repairing armor, or through the use of any other spells. 60s 120s
Breastplate of Darkpact For the duration of this spell, you will be immune to the effects of the corruption storm(Red Zone). 10s 45s
Breastplate of the Bulwark Bulwark: This spell will instantly summon a wall a short distance in front of the caster. Perfect for deploying as cover! The wall is ~15 feet wide and 1 player high. 10s 45s
Polymorph Breastplate Transform yourself into a harmless inanimate object, and disappear into the local terrain, will cancel on movement or attack. 30s 45s

Boots

Special Ability = V • Restore Durability = F2

Name V Ability Duration Cooldown
Boots of Arcanic Power Channel raw arcane energies to instantly knock nearby foes back, deal damage, and give yourself some breathing room. 1s 30s
Blink Boots Teleports you forward ~25 feet. 1s 30s
Catfall Boots Active to grant yourself exceptional jumping abilities, silent moving, and protection from falling damage for the duration. 30s 30s
Boots of Icy Steps With this spell. you will leave icy trails behind you, which will snare and slow your enemies. 20s 30s

Best Gear

Melee Weapons
The two spears are generally regarded as the best.
Ranged Weapons
The Wand of Light powerful at close range while the Bow and Crossbow are both strong at varied ranges.
Chest Abilities
Invisibility for all around usefulness and Darkpact for zone immunity at the endgame are good. Catfall Boots for evasion due to being very hard to hit with ranged and mostly immune to melee while jumping are strong while Blink Boots are good for closing gaps and escaping melee combat.
Example Load Out
1 or 2 Spears, 1 ranged Weapon, 1 potion, and Catfall boots, with the Blink boots in your inventory. After activating Catfall, you can switch boots. Being able to Blink while having Catfall active is a huge gap closer.
Passive Load out
1 Weapon, 1 invisibility plate, 2 or 3 Darkpact plates, Blink or Catfall to evade hits. (This loadout works if you are down to the last circle, you can active 1 darkpact chest, and then switch. Prefer a ranged weapon to shoot the other person still in the zone).

Consumables

  • HP potions
    • HP potions are found as small, medium, and large and are stored on your hotbar, up to 3.Small heal 25, Medium 50, and Large 100.
    • Take 5 seconds to consume.
  • MP potions
    • MP potions are immediately picked up and add to your mana bar. They are found in 20, 40, and 60 amounts.
    • Instantly consumed on pick up.
  • Mount potions exist but are unreliable and very rare. Try to avoid.
  • There are building schematics that deploy like port-a-fort structures in Fortnite. Can be destroyed, no gravity on structures, If you destroy foundations walls stay intact.
    • Take 5 seconds to consume.


Mechanics

Destructible environments
Some structures including certain types of walls, floors, and bridges can be destroyed by melee weapons or projectile hits. Other structures are immune. Generally surfaces that have the same texture/material react the same to destruction.
Fall damage
Some relatively light fall damage exists currently. Fall damage starts around the equivalent of jumping off the 4th story of a building, (around ~10 dmg/hp loss)
Footsteps
Footsteps have varied loudness depending upon the surface over which the character is walking or running. Grass is very quiet while other surfaces such as wood can be rather loud.
Getting out of the vortex
When falling at the start of the match, you will be in a swirling pink vortex, press spacebar for an early exit from the vortex.
Headshots
Double damage (only ranged? Need testing)
Hit indicator
  • There is a red hit indicator showing the direction damage comes from and there are damage numbers that appear above your target upon dealing damage. There are also damage numbers that appear above your own character when damage is received.
  • Yellow numbers are damage done to armor. Red numbers is health loss. Sometimes you will see both when the damage lands.
Power attack
  • Using the RMB + LMB combo can be used to get out of crevices in which you are stuck.
  • Using power attack while running greatly increases movement. Use when you know you’re safe from any combat and get around quicker. Jumping before using this combo allows a larger movement forward.
  • Do not use power attack in fights unless to guarantee a finish. Power attack leaves you on global CD for 1-2 seconds, the player can react and get 2-3 hits in before you can swing again.
Dodge
Pressing shift twice will perform a dodge roll.
Zone
The zone moves at variable rates depending upon how far the game has progressed and how small the circle has become. The zone does damage over time to the player’s health. Later zones increase the tick, final zone ticks for 15 every second(maybe half-second) damage received from staying in the zone. The last zone is notably fast in how it shrinks.

Keybindings

There is a visual guide in the official email that testers received along with their credentials, it is under "gameplay overview", be aware of it.


Action Keybinding Description
Movement W A S D Movement keys.
Camera Movement Mouse Movement Move your mouse to look around. Camera distance is fixed
Run Shift Hold to sprint
Jump Space Jump
Dodge Shif Double tap shift to dodge in the direction that you’re currently moving
Crouch Left Ctrl Toggle crouch state
Attack/Use Left Mouse Button Will fire your weapon, if you have a range weapon active, or swing your weapon if you have a melee weapon active. If you have a utility item active, such as a mount or a potion, this will activate the item. This is also how you equip armor.
Focus Right Mouse Button Will enter your focused state. This will aim down sites for some range weapons. When in this state you can fire to shoot your current weapon.
Map Tab Will open the big version of the map.
Gap Closer Left Mouse Button + Right Mouse Button While in Focus state with a melee weapon equipped, you will dash a short distance and do a melee attack.
Reload R Hit to energize your weapon, if your weapon uses magic
Interact E Press to interact with items. This will open chests, or pick up items in the world that you’re currently looking at.
Split Mana Z Splits half of your current mana pool.
Swap Active Mouse Wheel or 1 - 5 Select an active inventory item.
Inventory I Hit to open the inventory.
Weapon Ability Q Press to initiate the ability on your currently active weapon
Upper Armor Ability C Press to initiate the ability on your currently equipped torso armor.
Lower Armor Ability V Press to initiate the ability on your currently equipped leg armor.
Drop Current Item T Drop the current active inventory item.
Select Default Weapon F Equip your default weapon. You won’t use this much. Your default weapon is not very good...You cannot use the scroll wheel to equip this.
Repair Chest Armor F1 Hold to repair your chest armor. Can go to a max of 50. Consumes mana.
Repair Leg Armor F2 Hold to repair your leg armor. Can go to a max of 50. Consumes mana.

Current issues

  • Do not spam space to leave the vortex, you will fall instantly and die.
  • No Breath, can stay underwater infinite amount of time.
  • Sprinting and rolling by double tapping Shift are very unreliable and only work around half the time.
  • Your own footsteps can be heard behind you.
  • Do not press E while on griffin, as it is the dismount key and will knock you off.
  • Not sure if this affects everyone, sometimes you get the red hit indicator as if you were taking damage appearing on your screen without taking any damage (I found it appear when someone used the ability of the Staff and the kill came into the feed, not sure if this is related)
  • Pressing G while in Game will cause your camera to bug out going into "first person" with no fix.